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Voice Over Casting for "Team Fortress 2" - Self Response - Nationwide

Audition Details

Casting ID #
1597968
Submission Type
Self Response
Location
Nationwide -
Union
Non-union
Rate/Pay
$0.00
Release Date
7-18-2019
Audition Date
n/a
Expiration Date
12-17-2019
Casting Category
Voice-Over
Market(s)
n/a

Audition Description

Now casting voice over talent to work on an upcoming fandub.

  • Born and raised in Boston, Massachusetts, the Scout is a fast-running scrapper with a baseball bat and a snarky "in-your-face" attitude. He is the fastest and most mobile mercenary on the battlefield unassisted. His Double Jump leaves slower opponents such as the Heavy struggling to keep up and helps him navigate the terrain while dodging incoming projectiles. Carrying a Scattergun, a Pistol, and a Bat, the Scout is an ideal class for aggressive fighting and flanking. The Scout is a great class for quick "hit-and-run" tactics that can either sap away enemies' health or kill them outright due to his ability to get in, do damage, and dash away before even being noticed. However, the Scout is tied with the Engineer, Sniper and Spy for having the lowest health of any class, leaving him vulnerable when he is on the front line; a fair trade-off for his ability to run in and out of a contested hot-spot very quickly, letting him lead the team to victory without the other team even noticing in time.
    Seeking 1 talent(s) for this role
    Talent specs:
    Gender: Male
    Ethnicity: Any
    Age: 18 - 25
    Expiration Date: Oct 17, 2019
  • The Soldier is a crazed, jingoistic patriot from America's heartland. Tough and well-armed, he is versatile, capable of both offense and defense, and a great starter class to get familiar with the game. The Soldier is well known for his spectacular rocket jump. In defiance of all good sense and judgment, the Soldier can detonate a rocket at his feet and launch himself skyward at the cost of some health (which can be reduced by the Gunboats, or negated altogether by the Rocket Jumper). This ability allows the Soldier to appear from unexpected places and reach areas off-limits even to the Scout's double jump and Hype jumps. Well-balanced and possessing both survivability and mobility, the Soldier is considered one of the most flexible classes in Team Fortress 2. Despite his low ground movement speed, he is capable of using rocket jumps to reach his destination quickly. His large health pool is second only to that of the Heavy, and his wide array of armaments and weaponry allow him to bring whatever weapon or equipment is best suited to the situation at hand.
    Seeking 1 talent(s) for this role
    Talent specs:
    Gender: Male
    Ethnicity: Any
    Age: 18 - 60
    Expiration Date: Oct 17, 2019
  • The Demoman is a scrumpy-swilling demolitions expert from the Scottish town of Ullapool, and is one of the most versatile members of the team. A master of explosives, the Demoman strategically deals massive amounts of indirect and mid-range splash damage. Armed with his Grenade Launcher and Stickybomb Launcher, the Demoman uses his one good eye and the knowledge of his surrounding environment for well-timed sticky bomb detonations that send enemies skyward, often in many pieces. Should anyone get past his explosive ordinance, however, they will be shocked to learn the Demoman is extremely proficient at melee combat, being one of the deadliest melee users in the game, with a variety of powerful melee unlocks in his arsenal.
    Seeking 1 talent(s) for this role
    Talent specs:
    Gender: Male
    Ethnicity: Any
    Age: 18 - 60
    Expiration Date: Oct 17, 2019
  • The Heavy Weapons Guy, more commonly known as the Heavy, is a towering hulk of a man hailing from the USSR. He is the largest and possibly most dangerous class in Team Fortress 2. Boasting the most default health and devastating firepower from his trusty Minigun, the Heavy is no pushover. The Heavy's Minigun can inflict heavy damage at a high rate of fire, allowing him to mow down opposing babies, cowards, and teeny-men in seconds. The Heavy's movement speed is his main weakness. Upon revving up or firing his Minigun, his already unimpressive speed drops down to an even lower amount, making him a very easy target for Snipers and Spies. His slow speed makes him more dependent on support from Medics and Engineers to keep him in the fight. Aside from decimating entire teams, the Heavy is able to provide further support for his comrades with an often required health boost via his Sandvich, which, when consumed, is capable of healing him to full health. It can also be dropped to provide an instant 50% health boost to his teammates, systematically equal to a Medium Health kit. However, if the Heavy isn't careful, an enemy may pick up the dropped Sandvich for a health boost of their own.
    Seeking 1 talent(s) for this role
    Talent specs:
    Gender: Male
    Ethnicity: Any
    Age: 18 - 60
    Expiration Date: Oct 17, 2019
  • The Engineer is a soft-spoken, amiable Texan with an interest in all mechanical things. He specializes in constructing and maintaining Buildings that provide support to his team, rather than fighting at the front lines, making him the most suitable for defense. The Engineer's various gadgets include the Sentry Gun, an automated turret that fires at any enemy in range, the Dispenser, a device that restores the health and ammunition of nearby teammates, and Teleporters that quickly transport players from point A to point B. Because the Engineer's ingenious devices are under constant threat from explosives and devious enemy Spies, a good Engineer must keep his gear under a watchful eye and under repair with his Wrench at all times. When the Engineer needs to get his hands dirty, his trio of generic yet capable weapons, along with the assistance of his helpful hardware, make him more than capable of holding his own in a fight. If need be, the Engineer can even pick up and haul constructed buildings to redeploy them in more favorable locations. While usually viewed as a defensive class, the Engineer has a selection of high-tech weapons that allow him to destroy projectiles or to build faster-deploying, less damaging Sentry Guns, which give him great utility at the front lines too. His Teleporters are also a key point to both the offensive and defensive team's success, allowing slower, heavier classes to reach the front-lines quicker.
    Seeking 1 talent(s) for this role
    Talent specs:
    Gender: Male
    Ethnicity: Any
    Age: 18 - 60
    Expiration Date: Oct 17, 2019
  • Hailing from an indeterminate region of France, the Spy is an enthusiast of sharp suits and even sharper knives. Using a unique array of cloaking watches, he can render himself invisible or even fake his own death, leaving unaware opponents off-guard. His Disguise Kit lets him take on the form of any class on either team, allowing him to blend in while behind enemy lines before stabbing his unsuspecting "teammates" in the back. In fact, a swift backstab with any of the Spy's knives will kill most foes in a single hit - provided they aren't under the effects of any type of invulnerability, or some other form of immense damage reduction. In addition to being able to swiftly assassinate key enemies, the Spy possesses the ability to disable and destroy Engineer-constructed buildings with his Sapper. Once attached to an enemy building, the Sapper disables and slowly drains health from the building. However, a Sapper can be removed by an Engineer, or Pyro wielding the Homewrecker, Maul, or Neon Annihilator. The Spy is able to enter an enemy teleporter and can use this to make his way to the enemy team, and blend in amongst them. Whereas most players can only see the names and health of their teammates, the Spy can observe the names and health of the enemy team as well, allowing him to relay useful intelligence. This ability is unique to only the Spy and a Medic carrying the Solemn Vow.
    Seeking 1 talent(s) for this role
    Talent specs:
    Gender: Male
    Ethnicity: Any
    Age: 18 - 60
    Expiration Date: Oct 17, 2019

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Note: Explore Talent only provides Internet exposure, resources, and tools for you to match your talent with auditions and casting directors. All materials, information, casting information, products, and services included in or available through this site (the "content") are provided "as is" and "as available" for your use. The content is provided without warranties of any kind, either express or implied, including, but not limited to, implied warranties of merchantability. All talent under the age of 18 must be accompanied by a parent or legal guardian at all times

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